Top 10k strings from MicroHobby Semanal - Issue 081-084 (1986)(Hobby Press)(es).tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Magazines / Sinclair ZX Spectrum - Magazines - [TZX] (TOSEC-v2007-01-01) /

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   5 "Error en 
   4 suma=suma+a:
   3 >B><>B<><B
   3 >B><><<><B
   2 xxxxxxxxxxxxxxxxzzzzzzzzzzzzzzzzxxxxxxxxxxxxxxxxzzzzzzzzzzzzzzzzxxxxxxxxxxxxxxxxzzzzzzzzzzzzzzzzxxxxxxxxxxxxxxxxzzzzzzzzzzzzzzzzxxxxxxxxxxxxxxxxzzzzzzzzzzzzzzzzxxxxxxxxxxxxxzzzzzzzzzzzzzzzzzzzxxxxxxxxxxxxxxxxzzzzzzzzzzzzzzzzxxxxxxxxxxxxxxzxzzzzzzzzzzzzzzzzxxxxxxxxxxxxxzzxzzzzzzzzzzzzzzzzxxxxxxxxxzzzzzzxzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzxzzzzzzzzzzzzzzzzzz8xxxxxxxxxxxxxxxxxxxxxxxxxxxxxzz88888888888888888888888888888xz888888888888888888888888888888xz888888888888888888888888888888xz888888888888888888888888888888xz888888888888888888888888888888xz888888888888888888888888888888xz888888888888888888888888888888x8888888888888888888888888888888x888888888888888888888888888888zxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx8xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
   2 v3x=(-bbx-
   2 pantalla  
   2 dis=(bbx*bbx-4
   2 PROGRAMAS INCLUIDOS EN  
   2 LA1,CA1;S$;
   2 Cargador  M
   2 ;"VIDAS=";li;
   2 ;"        PARA EL CASSETTE        "
   2 ;"                                ":
   2 (val-127.5
   2 (LY2,CY2)=CL2
   2 (LY2,CY2)=CL1
   2   ESTA CINTA UTILIZA    
   2    O LOAD "<NOMBRE>"    
   2      PARA CARGAR LOS    
   2          LOAD ""        
   2                              
   2                 
   1 x$="STAR DRIVE":
   1 varr=p(i,j+1
   1 val=(-beta-
   1 val=(-beta+
   1 v3y=tn*v3x:
   1 v3y=(-bby-
   1 teta+1e-20
   1 suma=suma+
   1 s(voi,k(i,pas)):
   1 r(y)=-r(y):
   1 py=-(alfa*j*j+beta*j+delta)/gamma:
   1 pp=dd+dd3+(dd4-dd3)*(dd4>dd3)
   1 plot=plot/4
   1 plot=plot*4
   1 pan=pan-20
   1 pan=pan-100
   1 pan=pan+20
   1 pan=pan+100
   1 lector    Z
   1 ky=v1y+km*v2y
   1 kxm=kx/km:
   1 kx=v1x+km*v2x
   1 kv=(v1x*v1x+v1y*v1y)+km*(v2x*v2x+v2y*v2y)
   1 k(i,j)=v3x*((i=1
   1 gamma=e(i,3
   1 ela=(asd=49
   1 dy=py-pyy:
   1 dis=beta*beta-4
   1 dis=(bby*bby-4
   1 delta=e(i,4
   1 dd=dd1+(dd2-dd1)*(dd2>dd1)
   1 dd))+((py2+(i-dd)*(ly2-py2)/(pp-dd))
   1 dd))+((py1+(i-dd)*(ly1-py1)/(pp-dd))
   1 dd))+((px2+(i-dd)*(lx2-px2)/(pp-dd))
   1 dd))+((px1+(i-dd)*(lx1-px1)/(pp-dd))
   1 cristal   
   1 code      Z
   1 ccy=kym*kym
   1 ccy=ccy-kv+aax*v3x*v3x+bbx*v3x+ccx
   1 ccy=ccy*km
   1 ccx=kxm*kxm:
   1 ccx=ccx-kv+aay*v3y*v3y+bby*v3y+ccy
   1 ccx=ccx+ccy-kv
   1 ccx=ccx*km
   1 boca      b
   1 beta=(e(i,2
   1 bby=bby*km:
   1 bby=bbx*kym/kxm
   1 bbx=tn*bby+bbx
   1 bbx=bbx*km:
   1 alfa=e(i,1
   1 aay=aay*km+1
   1 aax=tn*tn*aay+aax:
   1 aax=aax*km+1
   1 a(j,ix,de):
   1 TZX BY YOXXXOY0
   1 TRAYECTORIAS
   1 TNT       C.
   1 Stardrive /4
   1 Sistemas  
   1 Salvame   
   1 P$="YXVTRYXVTRYXVTRYXVTRYXVTRYXVTRYX"
   1 O$="[ZWUS[ZWUS[ZWUS[ZWUS[ZWUS[ZWUS[Z"
   1 Nanodrive2^
   1 MOVIMIENTO DEL CURSOR
   1 MOVIMIENTO
   1 MICROHOBBY SEMANAL 81-84
   1 MENAJE PANTALLA
   1 Lector    "
   1 LY2,CY2;X$:
   1 LY2,CY2;W$;
   1 LY2,CY2;"ca";
   1 LY2,CY2;"_]";
   1 LY1,CY1;W$;
   1 LY1,CY1;A$;
   1 LIMITES DEL DIBUJO
   1 LA2,CA2;S$;
   1 INTRODUCIR ECUACIONES
   1 HOBBY PRESS
   1 FZYZYZyzyFzyzyzyzyFzyzyZyZYFZYZYZ]\]F
   1 FONDO DE ESCALA
   1 DIBUJO Y CALCULO
   1 DIBUJO CURVAS
   1 DEL MOVIMIENTO  
   1 Cristal   DM(#DMy
   1 Como se   m
   1 Choques   
   1 CASSETTE MAGAZINE
   1 Boca      
   1 == P R O G R A M A                P R I N C I P A L ==
   1 == P A N T A L LA ==
   1 == INSTRUCCIONES ==
   1 == I Z Q U I E R D A ==
   1 == G R A F I C O S ==
   1 == E N C I E R R O ==
   1 == E M P U J A R  I. ==
   1 == E M P U J A R  D. ==
   1 == D E R E C H A ==
   1 = P U N T U A C I O N =
   1 ;q$;"  ";p$;
   1 ;a$;"  ";l$
   1 ;,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
   1 ;"ZONA=9":
   1 ;"ZONA=8":
   1 ;"ZONA=7":
   1 ;"ZONA=6":
   1 ;"ZONA=5":
   1 ;"ZONA=4":
   1 ;"ZONA=3":
   1 ;"ZONA=2":
   1 ;"ZONA=10":
   1 ;"ZONA=1":
   1 ;"TECLAS ACTUALES";
   1 ;"SUMA PUNTOS O ARMA LA BOMBA";
   1 ;"SOLUCION ";PAS'"VISUALIZO EL CHOQUE."
   1 ;"SIEMPRE SUMA PUNTOS";
   1 ;"SE ACABARON LAS VIDAS";
   1 ;"REPETICION"
   1 ;"Pulsa una tecla para continuar":
   1 ;"PULSA  UNA  TECLA":
   1 ;"PARA  EMPEZAR"
   1 ;"IZQUIERDA":
   1 ;"HAS CONSEGUIDO ";SC;" PUNTOS":
   1 ;"ENHORABUENA  HAS":
   1 ;"DERECHA":
   1 ;"DEFINICION DE TECLAS" 
   1 ;"DATO COMPLEMENTARIO"
   1 ;"Coordenada x","Coordenada y":
   1 ;"CONSEGUIDO"
   1 ;"CASI SIEMPRE EXPLOSIONA"
   1 ;"ARRIBA":
   1 ;"2---NORMAL"
   1 ;"1---FACIL";
   1 ;"'ENTER' PARA VOLVER A JUGAR";
   1 ;"'1' PARA DEFINIR TECLAS"
   1 ;" DESACTIVA EL MAYOR NUMERO DE    BOMBAS POSIBLE APRETANDO EL DIS POSITIVO   ANTES DE QUE EL CRO  NOMETRO LLEGUE A 0"
   1 ;" Aumentar  Disminuir  Encuadrar     a          d          e"
   1 ;" :60  ";
   1 ;" :    ";
   1 ;"             ":
   1 ;"                 ":
   1 ;"                     "
   1 ;"        
   1 3333*(py2-sy2):
   1 3333*(py1-sy1):
   1 3333*(px2-sx2):
   1 3333*(px1-sx1):
   1 -fi)+(fi=3
   1 -delta/beta,0
   1 ,x;t;"   Puntos "   
   1 ,pas)/(k(i,pas)+1e-20
   1 ,pas)*k(i+1
   1 ,i)=kym-v3y/km:
   1 ,i)=kxm-v3x/km:
   1 ,i)=e(fi,i):
   1 ,-delta/gamma:
   1 *orx*e(i,1
   1 *j+i)=(x(i)*(j=0
   1 *i,((sy2+i*(py2-sy2)/dd)
   1 *i,((sy1+i*(py1-sy1)/dd)
   1 *i,((sx2+i*(px2-sx2)/dd)
   1 *i,((sx1+i*(px1-sx1)/dd)
   1 *alfa*delta:
   1 *(O$="q")+2
   1 *(O$="p")-2
   1 )/plot/plot
   1 ),"D? ";e(i,4
   1 ),"C? ";e(i,3
   1 ),"B? ";e(i,2
   1 )+v(i)*j)*(ent
   1 )*ue+b(j):
   1 )*orx/plot-ory*e(i,3
   1 )*orx*orx/plot/plot-e(i,2
   1 )*(x(i)*j+v(i)*(j=0
   1 ));"y= ";v3y:
   1 ));"x= ";v3x:
   1 ))/plot/plot
   1 ))+v3y*((i=2
   1 (py2-sy2)>
   1 (py2-sy2)-
   1 (py2-ly2)>
   1 (py2-ly2)-
   1 (py1-sy1)>
   1 (py1-sy1)-
   1 (py1-ly1)>
   1 (py1-ly1)-
   1 (px2-sx2)+(
   1 (px2-sx2))*(
   1 (px2-sx2))
   1 (px2-lx2)+(
   1 (px2-lx2))*(
   1 (px2-lx2))
   1 (px1-sx1)+(
   1 (px1-sx1))*(
   1 (px1-sx1))
   1 (px1-lx1)+(
   1 (px1-lx1))*(
   1 (px1-lx1))
   1 (k(i,pas)*k(i,pas)+k(i+1
   1 (i$);x(i):
   1 (delta/gamma+87.5
   1 (delta/beta+127.5
   1 (b$);" ecuacion:"'"A? ";e(i,1
   1 (LY2,CY2)=MT
   1 (LY2,CY2)=1
   1 "v3= ","beta3= ","v4= ","beta4= "
   1 "v1= ","beta1= ","v2= ","beta2= "
   1 "nano 5.2"
   1 "m2/m1= ";km:
   1 "QUIERES CAMBIAR TECLAS (S/N)";c$
   1 "Primera","Segunda"
   1 "Nano 5.2"
   1 "Modo save";s:
   1 "Modo load";l:
   1 "Mismas ecuaciones? (s/n) ";
   1 "DIFICULTAD (1-2) ";pl:
   1 "DATOS DE LA ENTRADA O DE LA"'"SALIDA (ENTER/s)  ";
   1 "Cuantas ecuaciones (1-2)? ";num
   1 "Ax^2+Bx+Cy+D=0"
   1 "4- PLANO-INELASTICO"
   1 "3- PLANO-ELASTICO"
   1 "2- UNIDIRECCIONAL-INELASTICO"
   1 "11110000","11100000","11000000","10000001","11","111","1111","11111"
   1 "1- beta","","2- v","x","3- v","y"
   1 "1- UNIDIRECCIONAL-ELASTICO"
   1 "0","1111100","1110000","1111000","1011100","1001110","100","0"
   1 "0","111110","1110","11110","111010","1110010","100000","0"
   1 "0","100000","1110010","111010","11110","1110","111110","0"
   1 "0","100","1001110","1011100","1111000","1110000","1111100","0"
   1 "      TIPOS DE CHOQUE"
   1  RUTINA DEMO BURLADERO ARTICULO MICROHOBBY 
   1  PARA DETENER LA DEMO PULSAR LA TECLA 'SPACE' 
   1  CALCULO DE